Kai of the Sorcerer’s Tower is one of the last mages left, barely surviving in a world ruled by creatures of the dark — where the era of mages ended, and most of the lands got contaminated with dead mana.
To save his world and fulfil his master’s last wish, he put himself through a forbidden ritual, risking his soul being ripped into pieces to make his way into the past. In an era with abundant mana — an era yet to enter the Golden Era of Magic.
Things go wrong, of course, as they always do, and he finds himself thousands of years before the world fell to mana contamination — in the body of a young lord, Arzan.
All is not well, though, as the young lord was murdered by someone right at the cusp of a beast wave threatening the territory, while larger threats loom on the horizon.
There was a lot to do for Kai to regain his former strength in this time of primitive technology, but then again, he might just be able to change that.
- 1. Things go wrong
- 2. A sudden attack
- 3. Uncovering past
- 4. Debts and Stuff
- 5. Tradeheart Merchant Company?
- 6. First Circle
- 7. "...A Mage, Lord Arzan?"
- 8. Syphon
- 9. Laws and conversations
- 10. A miner’s POV
- 11. Merchant of spice
- 12. Routine and corruption
- 13. Vasper forest
- 14. Who doesn’t like soup?
- 15. Actra
- 16. Dirty goblins (Bonus chap)
- 17. Mana fiends (?)
- 18. Dealing with White Stuff
- 19. Heavy heart
- 20. Swirling Mists
- 21. Necromancer dwelling
- 22. A long walk
- 23. Funeral services
- 24. An evening stroll
- 25. Break the Trolls
- 26. Morning drill
- 27. Golems
- 28. Strange History
- 29. Shapeshifter of Veralt
- 30. Enforcers
- 31. Awakening
- 32. A Miner’s POV again
- 33. Recruits and Golems
- 34. One debt paid, another to be settled (1)
- 35. One debt paid, another to be settled (2)
- 36. Off to next problem
- 37. A long shot
- 38. A beating
- 39. Down the slope
- 40. Vermala
- 41. The queen’s dilemma
- 42. Is that a dragon?
- 43. Potion making
- 44. Mercenaries
- 45. A desert dweller
- 46. The Black Sheep (1)
- 47. The Black Sheep (2)
- 48. Larvae nest (1)
- 49. Larvae nest (2)
- 50. Kai vs queen
- 51. Aftermath
- 52. Sonia
- 53. Elephant in the room
- 54. Fiend
- 55. Explosion
- 56. Volume 1 Epilogue
- 57 - Francis Side chapter
- 58. Start again (Volume 2 begins)
- 59. Rude guests
- 60. Farmlands
- 61. Spiders
- 62. Primal urgency
- 63. Forest spirit
- 64. Magus Veridia
- 65. Preparations
- 66. Warding
- 67. Instinctual technique
- 68. Heir?
- 69. Kingdom politics
- 70. Barbarians (1)
- 71. Barbarians (2)
- 72. A safe passage
- 73. Yafgar
- 74. A show of strength
- 75. Geopolitics
- 76. POV of a sand guard
- 77. The capital
- 78. The Extravagant Tower
- 79. Interrogation
- 80. Giving it back
- 81. Secrets of Inheritance
- 82. Sardonic laugh
- 83. Legacy of the past
- 84. Ascension exam
- 85. Power games
- 86. Balen
- 87. Alchemists
- 88. The Ball
- 89. Allies and enemies
- 90. Surgery
- 91. Salvation in ice
- 92. POV of a Knight
- 93. A brotherly reunion
- 94. Fiery duel
- 95. Thorny queen
- 96. Tales of Heroes and Vipers
- 97. Back to Veralt
- 98. A dire situation
- 99. Speech to band together
- 100. Busy day
- 101. Training shoddy mages
- 102. Powering up!
- 103. A Refugee’s POV
- 104. Mana cannons (1)
- 105. Mana cannons (2)
- 106. A shocking demonstration
- 107. Hard Decisions
- 108. Apprentice awakening
- 109. Frays
- 110. Dead mana spiders
- 111. Beast wave (1)
- 112. Beast wave (2)
- 113. Beast wave (3)
- 114. Beast wave (4)
- 115. Beast wave (5)
- 116. Veralt lives!
- 117. Aftermath
- 118. The Maleficent Viper
- Volume 2 Epilogue 1
- New novel announcement!!
- Volume 2 Epilogue 2
- Volume 3 chapter 119
- 120. Count Arzan
- 121. Dual path
- 122. Dungeon exploration
- 123. Schemes of the coming end
- 124. Future policies
- 125. Failsafe
- 126. Goddess and her words
- 127. A change of heart
- 128. Watchers
- 129. Count Arzan
- 130. Factions
- 131. Guild
- 132. Firepower sales
- 133. Verdis (1)
- 134. Verdis (2)
- 135. Verdis (3)
- 136. Second meeting